The Dimraeth map is set in Mirkea. Steam describes the Early Access starter region as running from The Lost Caverns through Earlwood Village into the Wildwood Forest; the launch content update also names the Goblin Caves. These are region references, not a coordinate-by-coordinate route.

Launch-region orientation checked September 16, 2026. This guide identifies known places and their context; it is not an interactive atlas or a complete collectible map.

Dimraeth flooded ruins with twisting roots, blue crystals and a large golden statue.
Flooded ruins from the Steam screenshot gallery; scenery rather than a labeled navigation map. View full image ↗
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The places named in Early Access sources

PlaceConfirmed context
The Lost CavernsNamed as the beginning of the starter-region span in Steam’s current-state description.
Earlwood VillageThe settlement between the caverns and Wildwood in that same description.
Wildwood ForestPart of the starter-region span; the September 2 update describes an expanded Wildwood.
Goblin CavesNamed as an added region in the September 2 Early Access content update.
[1][2]

The sequence in the store description is useful for broad orientation. It does not provide every exit, road, quest trigger or dungeon connection. A precise route to a particular objective needs that objective’s own location evidence.

[1]

What to look for in settlements and the wider world

Exploration connects quests, recruited allies, loot and gathered resources. Returning home connects those finds to cooking, potions, building and facility improvements. These are different kinds of locations to keep track of: an exploration destination and a place to restock do not serve the same task.

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Steam describes investing materials in allies’ facilities to expand inventories, crafting services and farming plots. The official character descriptions place Manga at the Guild Hall and Eldorian in the same social setting, giving those names a location context without inventing map coordinates.

[3][4]

In co-op, story progress, recruited allies and buildings belong to the world, while personal character progress travels with the hero. Revisiting a different world can therefore mean returning to a different state of its settlements and story.

[3]
Dimraeth village buildings and gathered characters beside a rocky waterfront.
A waterfront settlement from the Steam screenshot gallery. View full image ↗

Older map labels you may encounter

The wiki Map page, last edited June 18, 2026, lists The Sanctum, Earlwood Village, Farmlands, South Earlwood, and North Earlwood and the Corrupted Forest as headings. That version contains headings rather than a complete atlas.

[5]

Keep these older labels separate from the launch-region names above. The sources do not establish that Corrupted Forest and Wildwood have identical boundaries or entrances.

[5][1]

Mirkea and the name Dimraeth

Mirkea is the world at the center of the story. Steam names Sylbos, Last of the Ogre Magi, as the threat seeking Dimraeth and its power, and Faustas as the wizard who recruits the player to help Mirkea’s free peoples. The official website describes the player awakening after a broken ritual grants immortality.

[3][4]

That distinction helps with the names: Dimraeth is the game title and a name used within its story; Mirkea is the wider setting. That story relationship does not define the geography or boundaries of the two names.

[3]